Oliver built Garamantis and has been shaping the company’s technical DNA ever since. He is passionate about developing interactive installations that combine hardware, sensor technology and software to create powerful systems.
As a pioneer of interactive technologies from the Ars Electronica environment, he has been working on multi-touch systems, immersive projection rooms and complex installations for around two decades. The media computer scientist continues to apply this experience to the design and implementation of challenging projects, with a focus on technical depth, precision and long-term operation.