interactive exhibitions

Design your exhibition as a modern world of experience

Interactive and Digital Concepts for Exhibitions

Let’s face it: not even to the most ambitioned of archaeologists does digging up fossilized facts from a desolation of words hold any appeal. Because of that modern museum technologies lay store by didactic concepts that work in the here and now – and thanks to their flexibility and adaptability will continue to do so in the future. Interactive ways of sharing and transferring knowledge enables both playful and extensive learning and information processes for your visitors that take place almost unnoticed. By means of entertaining storytelling in museums or exhibitions, learning something new or accessing new fields of knowledge becomes sheer pleasure, and immersive learning experiences facilitate a better recollection not only of the facts, but of the experience itself.

Exhibition Technologies Redefined: Up to Speed With Your Needs – And Those of Your Visitors

Typically, visitors of a museum or an exhibition come to your house each with their own background, prior knowledge, and expectations. They speak different languages, and they have different and individual ways of processing information. And because of that, the versatile possibilities integrated multi-touch technologies offer are a valuable and suitable instrument of knowledge transfer:

  • Parlez-vous display? Visitors can select the language and the complexity of content that suits them best.
  • From knowledge tidbits to the full-blown brain banquet: whether brief description of an exhibit or a long excursion deep into the subject matter – the decision how far they dare to tread, and at what speed, is up to your visitors.
  • The fun to the fact: playful and interactive transfer of knowledge that sticks.
  • Flexibility that pays: in a web-based CMS, curators and exhibition runners can independently change settings and content within just a few minutes. That saves not only time, but resources, too.
  • Feedback for fine adjustment: Stop guessing, which elements or contents might be the most popular ones – the interactive installations provide you with detailed information on the content, languages, and activities most frequently used by your visitors.

Multi-touch Display Case

A traditional showcase’s clear superior

It is how it is: you want to keep your exhibit safe from harm – your visitors on the other hand want to touch it. And who could blame them for their curiosity? Our interactive display‑case is such a perfect and beautiful compromise between those two conflicting demands, you hardly recognize it as a compromise: visitors can interact with the exhibit by touching the display-case glass. For example, they can rotate the turntable that holds the object or call up additional information on the item. Lighting and additional high-resolution monitors set the perfect scene for your exhibit and put it in the right context.

Interactive showcase prototype

Multi-touch Scanner Table

In the future, the only things collecting dust will be your obsolete shelves

Multitouch scanner table at 2,670 metres in the Hohe Mut Alm in the Ötztal Nature Park ©Archive Naturpark Ötztal - Thomas Schmarda

Have you ever been on an excavation without getting your hands dirty? On our multi-touch scanner table this is indeed possible – whether the finds in question consist in virtual bones or in detailed information on any desired exhibition-related topic. You can feed the CMS as much knowledge as you like and make it “spit up” that knowledge again in any desired amount or complexity, depending on the particular exhibition and requirements. Objects and documents that, for lack of space, until now had to remain in storage at last can be integrated into your exhibition – by means of the multi-touch scanner table and its interactive possibilities of visualization. Sure, excavations require time. Which is why at this table up to four users at once can explore the terrain and even interact with one another.

Virtual Reality

Break the boundaries of your building’s dimensions

Of all places, your visitors have picked your museum or exhibition and traveled there to visit. You might therefore ask: “Why then send them off to somewhere else?!”, and rightfully so. Nevertheless, the selective use of Virtual Reality can be a valuable addition to an exhibition, for instance to make possible the impossible – time-travel to the past or future or a journey to locations otherwise hard to reach. By means of VR, you not only throw open the doors to your own world, but to countless more as well. And all that at no extra admission charge.

Multimedia Application Laboratory Natural History Museum

Augmented Reality / Mixed Reality

Add another facet to reality

Rotatable screen for immersive views and all-round panoramic perspectives

Make exhibits come alive or share information on a playful – and at first sight hidden – level. For instance, by means of a multi-touch revolving screen that provides your visitors with a different view on your exhibition space – with digital extra information or even with a glimpse into the room’s past.

Exhibition Control and Content Management

All systems smart and go!

With our CMS tailored exactly to your particular content, you can start up and shut down your entire interactive exhibition and activate, change, or add individual content. In short: you have immediate access and full control. For instance, concerning the individual access rights and roles of your staff members. What’s more, you can also conveniently control your exhibition from your tablet PC or smartphone. In addition, our interactive installations are fully capable of minding themselves: through automatic updates with network access, or in robust 24/7 offline operation.

Visitors interact with large multi-touch wall in the German Spy Museum

Step by Step Towards an Interactive Exhibition Experience

Perhaps you already have some experience with the use of interactive digital elements or components in an exhibition. Maybe you made this experience in your own house or during a visit to another museum. Wherever you happen to stand right now, we assist you in each step further along the way towards an interactive museum. And although when visiting a museum ourselves, we are admittedly always the first to marvel at the hard- and software, by no means would we want the technological aspects of your exhibition to be the center of attention. We instead aim for the technologies’ seamless integration into your preexisting exhibition – to enrich, not to dwarf it. Keep in mind: you don’t have to change and upgrade everything at once. However, the following steps are advisable in the process. At which of them do you find yourself right now?

Garamantis Full Service for Your Exhibition Project

Thanks to our long-standing cooperation with Ars Electronica, we already were able to support a number of museums and exhibitions on their way to becoming a digital experiential world. We know exactly what works – this also applies to the procedure of getting there:

  • Stocktaking: we take a look at your exhibition concept, your exhibits, and your room situation.
  • Brainstorming: in a creative exchange, together we devise ways of interactively involving your visitors and decide on the thematic focus.
  • Conception: we then translate those ideas into a concrete project plan for the implementation and use of interactive museum technologies, which includes – besides an overall concept, software, and CMS – the necessary hardware as well as its architectural/constructional integration within a fixed schedule.
  • Implementation: in collaboration with you and, if applicable, additional service providers we put said plan into practice and within just a few months realize your interactive exhibition at your desired location.

Of course, all that is only possible if you can first check off bullet point number one on the agenda: contact us for a free and nonbinding first consultation to answer your questions or to take stock – in our showroom

Networked exhibition technology for an entire interactive museum
Smart Mirror is automatically activated by scale in front of it
Multitouch scanner table at 2,670 metres in the Hohe Mut Alm in the Ötztal Nature Park ©Archive Naturpark Ötztal - Thomas Schmarda
For the Ars Electronica Center, Ars Electronica Solutions developed an interactive exhibition for the ESA
Centerpiece des Vergangenheits-Pavillons in der interaktiven Ausstellung
Museum visitors at the multitouch table with object recognition for the Long Night of the Museums 2017
Interactive exhibition of the Vienna Chamber of Labour on digital traces and data security
Interactive stations bring samurai fighters to life
Projection mapping and interactive stations in the Samurai exhibition
The interactive showcase presented the winners of the Austrian Museum Quality Seal at the Austrian Museum Day
interactive station shows melting glaciers

Project Examples

Free consultation on interactive exhibition and museum

Benefit from our experience and be inspired by successful digital exhibition concepts.
We will be happy to advise you individually and without obligation.

Ina Badics

Over the entire course of the project, Garamantis were at our side with advice and hands-on action. In a major project such as the Samurai Museum Berlin, having a familiar and reliable partner like Garamantis is priceless. Together – and with a lot of fun and lifeblood – we were able to achieve the goals we had set ourselves for this interactive exhibition. Now the result of our joint efforts is ready to be marveled at in the center of Berlin.

Ina Badics, Project Manager, Ars Electronica Solutions
Ruth Rosenberger

By contributing the exhibition’s screen design and with their conception and implementation of the multi-touch evaluation table, Garamantis have supported the Haus der Geschichte Foundation both actively and with great expertise. From the very start, the team saw right through the technical and the content-related aspects of the complex profile of requirements and specifications and then creatively put them into practice. The collaboration was pleasant and fun.

Dr. Roth Rosenberger, Director of Digital Services, Haus der Geschichte der Bundesrepublik Deutschland Foundation
Michaela Fragner

At the Global Shift exhibition in Bregenz, our task was to bring the topic of climate change closer to a predominantly young target audience. We wanted to let visitors actively participate in it. The well thought-out topics, the professional implementation of the software by Garamantis and the great cooperation with ESA contribute significantly to the success of this exhibition, which hits the pulse of the times.

Michaela Fragner, project manager, Ars Electronica Solutions
Janine Koehler

In a time far away from business as usual, together we succeeded in implementing a great and innovative project. The special challenges of working with a large public authority, the enormous amount of content and the short processing time did not cause any problems thanks to Garamantis’ professional approach. I appreciate the great cooperation and look forward to further exciting projects!

Janine Koehler, Projectmanager, mediapool
Michael Mondria

Integrating a Deep Space 8K into the newly refurbished Sinaloa Science Center in Cualicán as its highlight and centerpiece has been quite a challenge, on various levels. Under these difficult circumstances, Garamantis not only proved themselves one of our most reliable partner businesses but, with their outstanding commitment, flexibility, and professional expertise, were a cornerstone of the project’s success.

Michael Mondria, Senior Director Ars Electronica Solutions

Digital mediation methods such as interactive installations or multi-touch systems can expand the so-called museum narrative space and reach new groups of visitors. Many natural history museums already use technologies such as those developed by the Berlin start-up Garamantis.
Digitale Strategien für neue Erlebniswelten

Restauro, 7/2019
Ina Badics

Our partner Garamantis collaborated with us expediently, pragmatically, and with a lot of enthusiasm and love for the project. The extensive wall projection with its storytelling features has become one of the exhibition’s highlights. Visitors marvel at the effects of the numerous interactive stations inside the exhibition, which operate and fulfill their duties absolutely reliably.

Ina Badics, project manager at Ars Electronica Solutions
Robert Richter

For the Long Night of Museums 2017 Garamantis designed an interactive application that thrilled both the museum’s visitors and it’s staff. Despite the very short lead time this project was a complete success from start to finish – technologically, design‑wise and organizationally speaking. The collaboration was totally uncomplicated and I am looking forward to further projects with Garamantis in the future.

Dr. Robert Richter, Scientific Director of the ProductTestLaboratory, Berlin Museum of Natural History
Blach Museumsreport

In order to turn the museum’s singular treasure‑trove of data and its potential into a concrete experience immediately perceptible for companies and businesses, Garamantis will design an interactive multi‑touch installation which is going to be presented during the Long Night of Museums.
Garamantis ist offizieller Partner des Museums für Naturkunde Berlin

BlachReport Museum, 07/05/2017
Blach Museumsreport

Whereas conventional display cases only offer static ways to display an object and afford protection against dust, damage and theft, the new interactive display case by Garamantis is designed to encourage its user to explore the exhibit playfully. The previously passive spectator thus becomes an active user and interacts with the object on display intuitively via the transparent multi-touch display.
Garamantis stellt interaktive Vitrine vor

Museumsreport, 4/20/2017
Elke Kellner

The display case demonstrated state-of-the-art museum technology and excited the Austrian museum community with its elegant design and intuitive user interface. In this way a lot of additional information on and around the object on display becomes available to the visitor, in the best sense of the expression “modern museum storytelling”

Elke Kellner, Managing Director of ICOM Austria
Franz-M. Günther

For me, the collaboration with Garamantis on this – in every aspect – very complex and complicated project in the German Spy Museum, Berlin, can be summed up under the following three results: First, “This won’t work” is not in their vocabulary. And even if so, this was rather because our wishes and requirements were phrased too vaguely, and Garamantis helped clarify them by suggesting possible solutions. Second, Garamantis’s ideas and networks, like the interactive display cases, have opened up new and innovative ways of presentation for our exhibition concept as a whole and have consequently been integrated into the permanent exhibition. Third, this project took an immense toll on everybody’s nerves and strength. The entire Garamantis team was always an important “filling station” of “garamantic” sense of humor and mediating easiness for all of us. It has been great fun and we consider a recommendation imperative!

Franz-Michael Günther, Curator at German Spy Museum